I have comprehensive knowledge of Foundry's Modo, Adobe Photoshop, ZBrush, and Adobe Illustrator, with experience in Unreal Engine 4, Maya, and Substance Painter.
Models, UVs, lights, and renders realistic 3D models of product packaging to be used in the advertising industry for major national corporations. Ranges from simple diaper bags and boxes to intricately crafted bottle designs, display units, and pallets. Manages color accuracy to make sure the render's colors consistently match the actual printed product.