Website powered by
Evan Musin
3D Modeler, Shader/Texture Artist, and 3D Production Artist
Columbus, OH, United States

Summary

I have comprehensive knowledge of Foundry's Modo, Adobe Photoshop, ZBrush, and Adobe Illustrator, with experience in Unreal Engine 4, Maya, and Substance Painter.

Skills

Rendering3D Animation3D ModelingHard Surface ModelingTexturingUV MappingShadersModoSubdivision Surface Modeling

Software proficiency

Modo
Modo
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Maya
Maya
Illustrator
Illustrator

Experience

  • 3D Production Artist at Phototype
    Columbus, United States of America
    April 2012 - Present

    Models, UVs, lights, and renders realistic 3D models of product packaging to be used in the advertising industry for major national corporations. Ranges from simple diaper bags and boxes to intricately crafted bottle designs, display units, and pallets. Manages color accuracy to make sure the render's colors consistently match the actual printed product.